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PHY MAKE FLUID
Create a new fluid object.
PHY MAKE FLUID ID
ID
Integer
identification number of the fluid object
A requirement of using fluid objects is that the PhysX PPU is installed. If this is not the case then this command will fail.
The ID numbers of fluids are shared with those of Basic 3D therefore having a model loading into ID 1 and attempting to create a fluid with an ID of 1 will fail.
When a fluid has been made you can set optional properties and then build it using the command phy build fluid. It is only when a fluid has been built that you will see the object on screen.
No example code is provided for this command
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